近日,《戰地風雲6》迎來1.1.1.0版本更新,此次更新聚焦於武器後坐力與射彈散布的微幅平衡調整,不過未包含錯誤修復,開發商戰地工作室(EA DICE)稱相關修復將在本季後續更新推出。

此次於10月28日發布的更新,是早前季前遊戲性改進的延續,重點優化角色移動、動畫流暢度、武器手感與環境清晰度等核心機制。儘管調整了部分武器參數,但開發團隊表示,更全面的射彈散布相關錯誤修復因問題發現時更新已定版,未納入此次版本。

DICE首席遊戲設計師Florian "DRUNKKZ3" 在X平台發文解釋,本周更新對武器後坐力與射彈散布的改動較小,並非針對散布錯誤的修復,相關問題是在補丁鎖定準備發布後才被發現。他還保證,更實質性的更新已在開發中,會在第一賽季後期更新中實裝。
There has been relatively minor changes to weapons recoil and dispersion in this week's update but they're not the changes that fix bugs related to dispersion as those were discovered after this week's patch was locked down and ready to release.
— Florian - DRUNKKZ3 (@DRUNKKZ3) October 30, 2025
Florian還澄清,當前調整屬於平衡性微調,並非統一降低武器射彈散布。不同武器因定位差異,調整結果不同,部分精度提升,部分散布範圍擴大。
The bug fixes are not in this update, might not have been clear from some of the previous comms but they are coming into a later update during Season 1.
— Florian - DRUNKKZ3 (@DRUNKKZ3) October 28, 2025
社區對此次補丁反響不一。部分玩家反饋武器操控與瞄準穩定性有可感知改善;但也有玩家認為關鍵問題,如過度瞄準晃動與「衝刺後散布錯誤」仍未解決,甚至有玩家稱更新後遊戲體驗毫無變化,武器一致性未見明顯提升。
Some have less than before, some have more than before, it's a balance pass more than a general "scale" change when it comes to bloom.
— Florian - DRUNKKZ3 (@DRUNKKZ3) October 30, 2025






