一則關於《人機迷網》的玩家故事在網路上走紅。一名父親在社交平台分享了失去女兒的經歷,並表示遊戲中的角色「黛安娜」在神態與氣質上與自己已故的女兒十分相似。
該用戶在Reddit發布帖文,他在文中透露,女兒麥肯齊·艾琳於2009年去世,年僅8歲。艾琳自11個月大起便患有癲癇及房性心動過速,後來發展為室上性心動過速(SVT)。在一次外出玩耍時突發癲癇,最終在醫院搶救6天後不幸離世。
Missing My Little Girl
by u/TheRealDuke777 in Pragmata
後來在二女兒艾拉的陪伴下,這位父親開始接觸遊戲,常玩《要塞英雄》《碧血狂殺》緩解情緒。直到遇見卡普空新作《人機迷網》。
他在帖文中寫道:「當我看到《人機迷網》的影片時,二女兒艾拉說,『爸爸,她讓我想起艾琳的照片,黛安娜會不會就像她一樣?』於是我們一起購買並開始遊玩。黛安娜非常像我的兩個女兒。」
他表示,雖然遊戲體驗過程中情緒複雜,但也帶來了極大的心理慰藉:「我可能有點淚目了……我太愛這款遊戲了,也珍惜艾拉陪我的時光。《人機迷網》療愈了我的靈魂。」

該帖隨後迅速在Reddit走紅,獲得超過8000個按讚以及300多條暖心評論,不少玩家表達了支持與鼓勵。《人機迷網》遊戲總監趙永熙也在社交平台上回應:「非常感謝。」
A father from the Pragmata Reddit shares a tear-jerking story about his late daughter and how much the protagonist of the game, Diana, reminds him of her. From his story, McKenzie has seizures and atrial tachycardia that developed into supraventricular tachycardia. That caused her to pass out while playing. Despite being flown into an intensive care center, she passed away at the hospital in her parents' arms. The way he describes her being "forever eight" hits like a truck... and it's clear from the photos how much love and joy she brought into their lives. There is something really magical about this game that goes beyond just gameplay... the potential of life, love, and fatherhood... the intangible elements of the human experience that no material wealth can create... therapy for the soul. Thirty years after stepping away from gaming, he's back in it for the escape, for connection, and for the memories. It does genuinely restore a bit of faith in humanity as it is a strong example of how art, even in video game form, can hold space for love, grief, and new memories all at once. It also reminds us that video games these days can bring powerful experiences in the human soul that no other medium of entertainment can bring. https://twitter.com/AI_EmeraldApple/status/2049618990037893294









