在今天PlayStation的State of Play發布會上,玩家們期待已久的卡普空旗下「道歉小蘿莉」遊戲《Pragmata》公布了全新預告片,預計2026年正式發售。

今天早上,此前曾準確爆料《Pragmata》會在索尼發布會登場的知名爆料人Dusk Golem發文透露,擔任本作負責人的是卡普空知名藝術總監Yonghee Cho,他曾參與過《獵天使魔女》、《潛龍諜影崛起》以及《尼爾:機械紀元》的製作,並擔任了《惡靈古堡3:重製版》的藝術總監。Dusk Golem表示,他對這款遊戲的觀感很好,非常期待最終成品。
The director of Pragmata is Yonghee Cho, who worked on Bayonetta, Metal Gear Rising, NieR Automata, & was the art director of RE:3. Usually an artist turned director. Very interested to see how it comes out, I've got a good feeling about the game. pic.twitter.com/7IkOYHao2B
— AestheticGamer aka Dusk Golem (@AestheticGamer1) June 4, 2025
此外有玩家詢問,為什麼《Pragmata》的開發時間如此之長,還經歷了多次延期。「是因為它過於雄心勃勃嗎?還是出現了一些常規的開發問題?」而Dusk Golem則回應稱:「《Pragmata》的開發確實遇到了些常見問題,這很正常。此外,一些新入職且具有潛力的員工似乎認為遊戲的某些環節可以做得更好,所以對部分內容進行了重做。」
Standard development problems, and that's okay. Pragmata to my knowledge has some fresh hires, early rising talent within the company, etc, working on it. Think was a point they just thought they could do it better so went back to the drawing board on a few things, far as I know. https://t.co/q7sf4aeRko
— AestheticGamer aka Dusk Golem (@AestheticGamer1) June 5, 2025