曾長期擔任《鐵拳》系列製作人的原田勝弘近日在社交媒體上對日本職場文化發表了嚴厲批評,直言日本社會「不鼓勵個人主義」,甚至經常出現「無能之人被提拔到離譜高位」的荒誕現象。

事情的起因是一位用戶在社交平台分享了自己在日本旅行兩周後的觀察與感受。出乎意料的是,這條帖子得到了原田勝弘的回應與支持。作為格鬥遊戲界的傳奇人物,原田於近期離開了工作數十年的萬代南夢宮,轉而加入SNK開啟新篇章。
Very insightful & nuanced review. It’s true that Japan can be very strict about rules & procedures. As I mentioned in my post two posts ago, if there were a WAFFLE HOUSE in Japan, they probably would never have sold me their actual physical menu as a souvenir due to store policy, even if I asked. The game market is unique in some ways as well, but when it comes to PC gaming, Western games are actually quite widespread and sell very well here. As for living in Japan, I do think it can suit some people more than others. It’s true that work tends to occupy a relatively large portion of people’s lifestyles here, and more importantly — although this exists in every country to some extent (this is an important premise, and I’ll say it again: this exists in every country) — Japan comparatively tends to reward 「personal relationships and internal politics」 over pure competence when it comes to promotions. In other words, there’s definitely a 「the nail that sticks out gets hammered down」 culture, and I think a lot of people struggle with that. (And by the way, situations where someone who 99 out of 100 people would consider completely incompetent — someone basically unknown in the industry except for endless stories about their incompetence — somehow gets promoted into an absurdly high executive position, leaving entire organizations shocked and dumbfounded… those situations genuinely exist around us. The kind of unbelievably bad personnel placement that feels like it belongs in a movie scene.)
原田重點評論了關於在日本生活與工作的內容。眾所周知,日本職場以高忠誠度要求和高強度著稱,而原田認為這套體系已經走向極端——導致「槍打出頭鳥」的文化盛行,個性被壓制,而在很多時候,職場晉升所依賴的不是能力,而是「人際關係與內部政治」。
儘管原田沒有明確點名,但外界普遍猜測他至少部分指的是他自上世紀90年代以來長期任職的萬代南夢宮。







