《戰地風雲 6》公測期間,開發團隊注意到玩家"瞬間死亡"(TTD, Time To Die)現象異常頻繁,初步判斷可能存在技術漏洞,目前正通過多渠道收集玩家數據以找出問題。
If some of you have some video examples of suspected super bullet / unexpectedly fast TTD that you've recorded in the Battlefield 6 Open Beta - send my way 🙂
— Florian - DRUNKKZ3 (@DRUNKKZ3) August 11, 2025
遊戲首席設計師Florian Le Bihan已在個人社交平台發起專項徵集,重點聚焦測試中出現的"快速死亡"與"超級子彈"異常現象。截至資訊發布時,該條推文已引發176條玩家反饋,涵蓋多種異常戰鬥體驗。
據玩家集中反映,測試服存在兩類典型問題:其一為傷害反饋延遲,例如被擊中時無血條變化提示,卻在承受後續攻擊時突然快速掉血;其二為傷害生效滯後,表現為看似未被擊中時保持滿血狀態,但數秒後血量驟降。這些異常體驗共同加劇了"死亡過快"的錯覺。
Heres 2 examples i didnt really record much of me just dying but these stood out more. In the second clip i think i got hit earlier and it didnt show it on the health bar.
— Raveeh (@Raveeh7) August 11, 2025
As the guy who killed me started shooting my healthbar was gone extremely fast. pic.twitter.com/4RKnf8Z1NX
I have 2 instances of some weird stuff happening.
— Mokonoise (@Mokonoise) August 11, 2025
1. I'd get insta K.O.'d & it says i got hit 5 times but all I saw was my body flopping with no hits or anything.
2. Delayed damage, I'd get shot, be full health then a couple of seconds later I take damage all of a sudden and…
目前《戰地6》公測伺服器已臨時關閉維護,開發團隊正加速分析玩家提交的戰鬥錄像與日誌數據,目標在8月14日開啟的第二輪公測中推出修複方案,重點優化傷害判定機制與網路同步性能。
