本月初,Xbox旗下黑曜石工作室在大規模裁員中受創,讓《異塵餘生:新維加斯》初代開發團隊的留存情況愈發緊張。

《異塵餘生:新維加斯》編劇克里斯·阿瓦隆統計後表示,原作最初73名開發人員里,如今僅16人仍在黑曜石任職,擁有21年經驗的藝術總監Dan Alpert、資深動畫師Shon Stewart、助理藝術總監Paul Fish均在本次裁員名單中,阿瓦隆坦言對Shon的離職十分意外,他是業內頂尖的動畫師。
Because this keeps getting mentioned and the comparisons aren’t fair in some instances, here’s a list of New Vegas development team and if a Y/N if they still work at Obsidian. Note that Tim Cain and Leonard Boyarsky, two of the three founders of Fallout are also there (last I heard), so that’s two strong pluses, even if they didn’t work on New Vegas (both worked on Outer Worlds 1 and 2). So: Of the 73 developers, 16 still work at Obsidian, and in key roles. Tim and Leonard are also big pluses. Repeat mentions of a name were marked with an "X." George Ziets is at Digimancy is on Avowed 2, so technically he’s a 「no.」 I did not include any administration personnel or Bethesda personnel (notably Additional Writing, which had a lot of Bethesda staff who wanted to add writing to their resumes and we didn’t mind). If anyone has more up to date information, let me know – there were a few I couldn’t verify. And please double check my math, since well, I’m a writer.
實際上多數初代開發者早已離開黑曜石,角色美術師凱文·曼寧過去七年任職於拳頭遊戲,初級美術師梅根·莫爾斯2012年便已離職,現為《Exodus》開發商Archetype的美術人員,阿瓦隆本人也在2015年離開了自己聯合創立的黑曜石,目前正秘密籌備包括RPG在內的新項目。
在Xbox取消《宣誓》續作後,黑曜石正全力開發全新《異塵餘生》作品,大概率是此前曝光的《異塵餘生5》。歷經16年的裁員、項目取消與人員流動,初代開發團隊僅約20%仍留在工作室,雖不算利好消息,卻也在情理之中。
《異塵餘生》系列聯合創始人Tim Cain2025年已回歸黑曜石參與未公開項目,另一位聯合創始人Leonard Boyarsky近十年始終在工作室任職。






