近日,《奧日》系列開發商MoonStudios首席執行官ThomasMahler在社交平台發聲,針對小島秀夫新作《Physint》從PlayStation轉投Xbox一事發表觀點,稱讚此次合作是Xbox的重大收穫,同時直言難以理解索尼的決策。
Huge get for Xbox, way to go! 👍 Whether you like Kojima or not, the truth is that Kojima has an incredible track record. Snatcher and on, all his games were loved by players: https://videogamescritic.com/industry/people/hideo-kojima What's the likelihood that he'll now put out a complete stinker? Arguably very low given that the man is on a 30 year streak. I don't really understand who at Sony is making these decisions - Say Yes to Concord, say no to Kojima after Kojima arguably shipped some of the games that defined PlayStation? 🤔 https://twitter.com/thomasmahler/status/2098375397851152774
Mahler表示,無論玩家是否喜歡小島秀夫,都無法否認其輝煌的從業履歷。自《潛龍諜影》系列起,他打造的作品長期收穫玩家認可,擁有長達三十年穩定優質的創作記錄,推出口碑崩壞作品的概率極低,這筆合作對於Xbox而言意義重大。

隨後他將目光投向索尼管理層,拋出極具爭議的觀點:很難想像索尼內部做出決策的邏輯,一邊選擇放行《星鳴特攻》,另一邊卻拒絕小島秀夫。要知道小島秀夫曾創作多款奠定PlayStation品牌影響力的經典作品。
這番發言也與當下玩家社群的輿論形成呼應。今年6月,索尼突然宣布終止與小島秀夫《Physint》項目合作,小島本人也稱該決定出乎意料,項目後續正式轉向Xbox。

作為《潛龍諜影》《死亡擱淺》等經典作品的締造者,小島秀夫項目易主,被不少業內人士視作Xbox擴充第一方內容版圖的關鍵布局,而索尼截然不同的項目取捨方式,也持續引發行業與玩家的持續討論。






