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《十字軍之王3》控制台秘籍整理 十字軍之王3作弊碼分享

2022年09月08日 首頁 » 遊戲速遞

《十字軍之王3》是一款上手難度較大的策略遊戲,通過使用控制台秘籍可以大大降低遊戲難度。下面請看由「wangjuehh」帶來的《十字軍之王3》控制台秘籍整理,一起來看看吧。

 

 

《十字軍之王3》控制台秘籍整理 十字軍之王3作弊碼分享

 

常用秘籍

Quick Imprison

Make hate me

Make love me

Take Title and Vassals

Add to court

Give Secrets to court

Set up Secrets in entire Realm

Add Weak Hook

Add Strong Hook

Add Character Weight

Remove Character Weight

Make like me

Make dislike me

Make Lover

Make Rival

Make Friend

Learn Secrets

Expose known Secrets

Take Title

Get Claim

Launch natural Crusade

Start Great Holy War

其他秘籍

 

秘籍

 

功能

tutorial.enable [gamestate/global/all (default: global)] - Enable the tutorial

開啟教學

tutorial.disable [gamestate/global/all (default: global)] - Disable the tutorial

關閉教學

tutorial.debugwindow - Shows the tutorial debug window

顯示教學調試窗口

event [eventid] [character] - Trigger an event for a character

為角色觸發事件

debug_event [eventid] [character] - Trigger an event for a character. It will also print the event trigger, which can however cause some false positive error logs.

為角色觸發事件。此選項還會顯示事件觸發器,但是可能會導致誤報錯誤日誌。

test_event [eventid] [character] - Evaluate if an event can be triggered for a character. It will also print the event trigger to the console, which can however cause some false positive error logs.

評估是否可以為角色觸發事件。此選項還會將事件觸發器傳至控制台,但是可能會導致誤報錯誤日誌。

discover_innovation(add_innovation) - Discover an innovation for a character's culture

探索角色文化的創新

discover_fascination(add_fascination) [character (optional)] - Discover the innovation that is the current fascination for a character's culture

探索當前對角色文化著迷的創新

join_era(unlock_era) [era] [character (optional)] - Join a certain era (and all previous ones)

加入一個時代(以及之前的所有時代)

discover_era [era (optional, default is current era)] [character (optional)] - Discover all innovations of a certain era (and the era itself)

發現一個時代(以及時代本身)的所有創新

discover_all_eras [character (optional)] - Discover all eras and all innovations

探索所有時代和所有創新

set_faith [faith] [character (optional)] - Sets the faith of a character

設定角色的信仰

dynasty_prestige [amount (optional, default: 1000)] [dynasty ID (optional, default: player dynasty)] - Adds prestige to the given dynasty

在所處的朝代中提升聲望

gain_all_dynasty_perks [character (optional)] - Gives a dynasty (currently played character's dynasty by default) all perks

賦予王朝所有特權(默認為當前所扮演角色的王朝)

log_missing_game_concept_loc - Logs all game concepts that have not had their loc key defined

記錄所有尚未定義loc鍵的遊戲概念

kill(die) [character (optional)] - Kill a character (currently played character by default)

殺死一名角色(默認為當前扮演角色)

gain_all_perks [character (optional)] - Gives a character (currently played character by default) all perks

賦予一名角色所有特權(默認為當前扮演角色)

add_perk [perk] [character(optional)[- Gives a character (currently played character by default) a specific perk

賦予一名角色一項特權(默認為當前扮演角色)

instant_birth - Toggles if children should be born instantly or as normal

開/關是否要立即或正常生育子女

AI.declare_war [character(optional)] - Causes the AI to declare a war (according to normal weighting), bypassing all pacing checks and the like

使AI宣戰(根據正常權重),繞過所有步調檢查等

generate_cadet_coa [character (optional)] - Generate a CoA for this character as if they were a cadet of their dynasty

為此角色生成一個CoA,將其視為王朝替補

add_doctrine [doctrine] [faith(optional)] - Adds a given doctrine to a faith

在一種信仰中加入一項教義

remove_doctrine [doctrine] [faith(optional)] - Removes a given doctrine from a faith

從一種信仰中移除一項教義

add_realm_law [law] [character(optional)] - Adds a realm law

增加一項領域法

add_realm_law_skip_effects [law] [character(optional)] - Adds a realm law, skips the cost and the pass effect, and the revoke effects of the current law

增加一項領域法,跳過成本和效果,以及當前法律的廢除效果

set_culture [culture] [character(optional)] - Sets the culture of a character

設定角色的文化

change_fervor [amount(optional)] [faith(optional)] - Changes the fervor of a faith

改變信仰的熱情

add_secret [type] [target(optional)] [character(optional)] - Gives a character (currently played character by default) a specific secret

向角色透露一項機密(默認為當前扮演角色)

change_development_level [amount] [province_id(optional)] - Changes the development level of a county, defaults to capital

更改一個縣的發展水平,默認為首都

faction_spawn [faction_type] - Spawns a faction of the specified type

產生指定類型的派系

faction_discontent [faction_type] [discontent_value]- Sets discontent of the first faction of the specified type

設置指定類型的首個派系的不滿

faction_demand [faction_type] - The first faction of the specified type sends its demand

指定類型的首個派系發出其需求

dump_pool_stats - Dump statistics about the pool to 'logs/pool_stats.csv'

將該池有關的統計資訊轉存至'logs/pool_stats.csv'

dump_character_creation_stats - Dump statistics about the pool to 'logs/character_creation_stats.csv'

將該池有關的統計資訊轉存至'logs/character_creation_stats.csv'

fast_tick - Faster ticking (lower frame rate)

每天加快(幀率降低)

instamove(quickmove) - units move one province each day

一個省的單位移動

supress_messages - Toggle if all messages (toasts/notifications) should be suppressed

開/關是否要隱藏所有消息(提示/通知)

force_save_compression - Toggle if saves should be compressed

開/關是否要壓縮存檔

dump_bookmark_portraits - Writes portrait data for all bookmark characters at current date

為當前日期的所有書籤字符寫入人像數據

print_ai_timings - Prints profiling data about ai

顯示關於ai的分析數據

Portrait.ClearCache - Clears the portrait cache. Forces all portraits to refresh

清除人像緩存。強制所有人像刷新

portrait_editor(pe) - Open the portrait editor

打開人像編輯器

spawnentity [entity name] [state (optional)]- Spawns specified entity at cursor position

在光標位置生成指定實體

clearspawnedentities - Clears entities spawned with spawnentity command

清除使用spawnentity命令生成的實體

MapObjects.GenerateGameLocators [type] ]filename (optional)] - Generates locators for the game's map objects

為遊戲的地圖對象生成定位器

MapObjects.Debug - Prints out map object debug information

顯示地圖對象調試資訊

Camera.Debug - Prints out camera debug information

顯示相機調試資訊

Camera.Save - Save camera position

保存相機位置

Camera.Load - Load camera position

加載相機位置

Map.SavePNG [map mode] [file name] [yes/no Should render flat (optional)] - Save a.jpg of the map with a specific color mode

使用特定的顏色模式保存地圖的

Adjacencies.Rebuild - Rebuild all adjacencies

重建所有鄰接關係

spawnline [line name] [start position 'x,y,z' (no spaces)] [end position x,y,z (no spaces)]> - Spawns specified line between 2 positions

在2個位置之間生成指定的行

clearlines - Clear lines

清除行

SplineNetwork.GenerateAssets - Undefined

未定義

shader_debug - Undefined

未定義

compoundnodeeditor - Compound Node Editor

複合節點編輯器

particleeditor - Particle Node Editor

粒子節點編輯器

script_docs(script_documentation) - Prints script documentation

顯示腳本文檔

settings - Spawns a settings GUI

生成設置GUI

screenshot - Take screenshot

螢幕截圖

tweak - Spawns a tweaker GUI

生成系統優化GUI

textureviewer - Texture Viewer

紋理查看器

texturelist - Texture List

紋理列表

tools.skins - Skin Editor

皮膚編輯器

3dstats - Toggles 3D Stats

開/關3D統計

audio.list_events - List audio event

列出音頻事件

audio.play_event [Audio event] - Play audio event

播放音頻事件

audio.cpu_info - Shows current cpu usage

顯示當前的CPU使用情況

vsync - Toggle main swapchains vsync

切換主交換鏈垂直同步

gfx.reloadtexture - Reload textures

重新加載紋理

rendertype - Reports what render backend is used

報告所使用的渲染後端

Threading.TaskThreadCount [The number of task threads] - Set or get the number of task threads

設置或獲取任務線程數

CrashReporter.SimulateCrash - Simulates a crash (resulting in the game exiting).

模擬崩潰(會導致遊戲退出)。

CrashReporter.DeleteCrashData - Delete local crash dumps older than X days.

刪除X天前的本地崩潰轉儲。

gfx.skin - Select active gfx skin

選擇現存gfx皮膚

Dockables.Create [Dockable name] - Create dockable

創建可停靠

Dockables.CreateLayout [Dockable layout name] - Create dockable layout

創建可停靠布局

gui_editor - Spawns gui editor

生成GUI編輯器

DumpDataTypes - Dumps the registered data types

轉儲已註冊的數據類型

map_editor - Toggle map editor

開/關地圖編輯器

Music.StopTrack - Stops the currently playing track

停止當前播放的曲目

Music.Weight - Shows or sets the current weight of the music system

顯示或設置音樂系統的當前權重

Music.PlayTrack [track name] - Plays the specified track

播放指定的曲目

Music.Reset - Resets the music system

重置音樂系統

Debug.Achievements.ResetAll - Locks all achievements again

再次鎖定所有成就

explorer - Shows an object explorer window

顯示一個對象瀏覽器窗口

add_lifestyle_xp_all [amount(optional)] [character(optional)] - Adds xp all lifestyle

將xp添加到所有生活方式中

add_diplomacy_lifestyle_xp [amount(optional)] [character(optional)] - Adds xp to the given lifestyle

將xp添加到指定生活方式中

add_martial_lifestyle_xp [amount(optional)] [character(optional)] - Adds xp to the given lifestyle

將xp添加到指定生活方式中

add_stewardship_lifestyle_xp [amount(optional)] [character(optional)] - Adds xp to the given lifestyle

將xp添加到指定生活方式中

add_intrigue_lifestyle_xp [amount(optional)] [character(optional)] - Adds xp to the given lifestyle

將xp添加到指定生活方式中

add_learning_lifestyle_xp [amount(optional)[ [character(optional)] - Adds xp to the given lifestyle

將xp添加到指定生活方式中

switchlanguage [language name] - Reload localization files and switch language

重新加載本地化文件並切換語言

reload [file name] - Reloads assets

重新載入assets文件

time - What time is it?

現在是幾點?

minidump [file path] - Creates a minidump

創建一個小型轉儲

crash - Cause the application to crash

導致應用程序崩潰

debug_mode - Toggles debug mode

切換調試模式

release_mode - Toggles release mode

切換釋放模式

GUI.CreateWidget(gui_test,test_gui) [File name] [Widget name] - Create dummy widget. With 0 arguments the file name will be gui/debug/test_gui.gui, and the widget name will be test_window

創建虛擬小部件。參數為0時,文件名將為gui/debug/test_gui.gui,小部件名稱將為test_window

GUI.ClearWidgets - Clear dummy widget

清除虛擬小部件

helplog - Print out all console commands to game.log file.

在game.log文件中顯示所有控制台命令。

help [command name] - Print out all console commands or a specific command description.

顯示所有控制台命令或特定的命令描述。

helphelp - Double Rainbow help.

雙彩虹協助。

version - Prints the version to the console and the game log.

在控制台和遊戲日誌中顯示版本。

tick_day [number of days] - Ticks any number of days

勾選任意天數

statistics - Logs statistics

日誌統計

load [file name] - Load gamestate from savegame on disk

從磁盤上的savegame加載gamestate

test_save - Check save and load persistence

檢查存檔和讀檔持久性

save [file name] - Saves current gamestate to disk

將當前的遊戲狀態保存到磁盤

recalculate_modifiers [{if an argument is given, ALL modifiers will be calculated}] - Recalculates modifiers

重新計算修改器

effect [{effect script}] - Execute effect

執行效果

run [{effect file}] - Execute effect file in /run

在/run中執行效果文件

trigger [{trigger script}] - Test trigger script

測試觸髮腳本

chat [Message] - Send chat message

發送聊天消息

play [Character ID] - Change played character

更改扮演的角色

observe(ob) - Start observing the game

開始觀看比賽

hello [Character ID] - Show a character

顯示角色

hello_history [Scripted history character ID] - Show a character from history

顯示歷史人物

show_title [Title tag] - Show a title

顯示頭銜

find_title [Title name] - Find a title

查找頭銜

select_province [Province Id] - Select a province

選擇一個省

change_culture [province id] [culture] - Change culture of a county

改變一個縣的文化

merge_culture [from culture] [to culture] - Merge all counties of one culture into another culture

將同一種文化的所有縣合併為一種新文化

gold(cash,dough) [Amount] - Add gold

增加黃金

add_piety(piety) [Amount] - Add piety

增加虔誠

add_prestige(prestige) [Amount] - Add prestige

增加聲望

give_title(gt) [Title] [Character ID (optional, the player by default)] - Gives the title to the specified character

將頭銜賦予指定角色

add_claim(ac) [Character ID (optional, the player by default)] [Title] - Gives the character a claim on the title

宣布該角色獲得該頭銜

age() [Age] [Character ID] - Adds age to the current age

在當前年齡基礎上增加年齡

historical_id(hist) [Character ID] - Shows the historical id of a character

顯示角色的歷史ID

add_trait(at) [Trait] [Character ID (optional, applies to player character otherwise)] - Adds trait to a character

為角色添加特質

set_sexuality [sexuality] [Character ID (optional, applies to player character otherwise)] - Sets the sexuality of a character

設置角色的性別

secret_info(si) [character ID (optional)] - Shows all info about all secrets that the character is involved in

顯示有關角色所涉及的所有秘密的所有資訊

remove_trait(rt) [Trait] [Character ID (optional, applies to player character otherwise)] - Removes trait from a character

移除角色的特質

pregnancy(child_birth,impregnate) [mother id] [father id (0 or empty for no father)] [instant birth (yes/no)] - Make a character pregnant

使角色懷孕

redraw_coa - Redraw coat of arms

重繪紋章

yesmen(yesman,debug_yesmen,ym) - AI will always say yes to everything within a day

一天之內AI會肯定所有事件

nomen(noman,debug_nomen,nm) - AI will always say no to everything within a day

一天之內AI會否定所有事件

watch(ww) - Enables watch windows

啟用監視窗口

aiwatch - Enables ai watch windows

啟用AI監視窗口

ai_war_coordinator_watch - Enables AI war coordinator watch window

啟用AI戰爭協調員監視窗口

loading_screen(ls) - Stays on the next load screen

停留在下一個加載螢幕上

error - Show errors in log

在日誌中顯示錯誤

test_message [type] [char_id/title_key/goto province_id] - Test sending a message

測試發送消息

gamelog - Show game log

顯示遊戲日誌

know_schemes - Discovers all schemes target to the player

發現所有針對該玩家的陰謀

end_schemes - Ends all schemes target to the player

結束所有針對該玩家的陰謀

scripted_tests [pattern (optional)] - Run scripted tests

運行腳本測試

force_oos - Force OoS

強制OoS

event_queue - Print event queue debug

顯示事件隊列調試

event_counts - Print event debug counts

顯示事件調試計數

spawn_combat_army [scenario] [combat side] - Spawns attacking or defending side of a combat scenario

生成戰鬥場景中的攻擊或防禦方

combat [scenario] - Test a scripted combat scenario

測試腳本化的戰鬥場景

combat_test [scenario] [iterations] - Test a scripted combat scenario

測試腳本化的戰鬥場景

charinfo - Toggles the visibility of the character debug info.

切換角色調試資訊的可見性。

print_randomlog - Prints the current randomlog.

顯示當前的隨機日誌。

oos_dump - Dumps OOS info.

轉儲OOS資訊。

output_terrain - Outputs province terrain file.

輸出行省地形文件。

tick_development [Number of ticks] - Tick the spreading of development for X ticks

勾選展開X刻度延展

players - Lists all players on server

列出伺服器上的所有玩家

kick [Player name] - Kicks a player with the given name

踢出指定名字的玩家

add_relation [relation name] [char01] [char02] - Adds a scripted relation

添加腳本化關係

remove_relation [relation name] [char01] [char02] - Removes a scripted relation

刪除腳本化關係

add_stress [stress] [character id (optional)] - Add the value to existing stress

增加現有壓力值

simulate_child_skills [age] [character id (optional)] [iterations] - Zeroes all base skills and simulate growth to a specific age of character (will change age)

將角色所有基本技能歸零,並模擬成長到特定年齡(將改變年齡)

set_stress [stress] [character id (optional)] - Change stress to the value

將壓力更改為該值

add_dread [dread] [character id (optional)] - Add the value to existing dread

將值添加至現有恐懼

set_dread [dread] [character id (optional)] - Change dread to the value

將恐懼更改為該值

set_focus [focus] ]character] - Set a focus for the character

為角色設定焦點

add_maa [MAA type] [character] [banner_index] - Add an men-at-arms regiment to the character

為角色添加一個被甲武士團

clear(clr) - Clear console.

清除控制台。

recalculate_succession [Character ID] - Recalculates the succession of a character

重新計算角色的繼承

AI.Enable [Character ID] - Enables the AI of a character

啟用角色的AI

AI.Disable [Character ID] - Disables the AI of a character

禁用角色的AI

set_diplomacy [value] [character (optional)] - Sets the diplomacy of a character

設定角色的外交

set_martial [value] [character (optional)] - Sets the martial of a character

設置角色的武術

set_stewardship [value] [character (optional)] - Sets the stewardship of a character

設置角色的管理

set_intrigue [value] [character (optional)] - Sets the intrigue of a character

設置角色的謀略

set_learning [value] [character (optional)] - Sets the learning of a character

設定角色的學問

set_prowess [value] [character (optional)] - Sets the prowess of a character

設置角色的勇猛

change_diplomacy [value] [character (optional)] - Changes the diplomacy of a character

改變角色的外交

change_martial [value] [character (optional)] - Changes the martial of a character

改變角色的武術

change_stewardship [value] [character (optional)] - Changes the stewardship of a character

更改角色的管理

change_intrigue [value] [character (optional)] - Changes the intrigue of a character

改變角色的謀略

change_learning [value] [character (optional)] - Changes the learning of a character

改變角色的學問

change_prowess [value] [character (optional)] - Changes the prowess of a character

改變角色的勇猛

clear_traits [character (optional)] - Removes all the traits of a character

刪除角色的所有特質

clear_character_modifiers [character (optional)] - Removes all the modifiers of a character

刪除角色的所有修改器

set_nick(set_nickname) [nick_key] [character (optional)] - Sets the specified nickname to a character

為角色設置指定綽號

remove_nick(remove_nickname) [character (optional)] - Removes the nickname of a character

刪除角色的綽號

timer - Prints out debug timing info

顯示調試計時資訊

timer_start - Starts debug timing

開始調試計時

timer_restart - Restarts (resets and starts) debug timing

重新啟動(重置並啟動)調試計時

timer_reset - Resets debug timing

重置調試計時

timer_stop - Stops debug timing

停止調試計時

timer_dump - Dumps debug timing info

轉儲調試計時資訊

Ct - Puts timer info in clipboard

將計時器資訊放入剪貼板

instabuild(quickbuild) - Players build things instantly

玩家立即建造

verify_ai_path - Verify an AI unit's path

驗證AI單位路徑

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