遊戲廠商Rockstar一直以極致嚴苛的保密機制聞名業內,旗下新作、新項目的相關情報極難外泄,玩家幾乎無法通過非官方渠道獲取準確消息,各類網傳爆料也往往需要漫長時間才能核驗真偽。
When I reach out to game devs for interviews this is the response I am getting more and more of these days. I try really hard to protect devs, I am not interested in got cha questions, or stirring up controversy (which is probably why my interviews aren't bigger) but I do understand why devs are hestitant to speak. This is a former Rockstar dev that said this by the way.
知名業內消息人士與記者Kiwi Talkz近日對此吐槽,自己近期採訪R星從業者時頻繁遭到拒絕。他表示自己始終規避爭議提問、全力保護受訪者,卻依舊難以獲得採訪機會。他還曬出R星員工的拒訪回復,對方坦言曾被記者失信坑騙,即便事前有多重保障,也不敢輕易公開發聲。
Rockstar has lifetime NDAs which I am aware of so I know what I can ask and not ask, devs can't cover specifics even 10 years on they can only speculate or cover general things. Speaking about the RAGE Engine in any type of detail is an absolute no, no.
此外Kiwi Talkz爆料,R星的保密協議為終身性質。即便員工離職十年,也嚴禁談論項目具體細節,僅能分享寬泛內容。而R星自研的RAGE遊戲引擎,更是絕對禁止提及的禁忌話題。

這套近乎嚴苛的終身保密規則引發網友熱議,大家紛紛探討該機制是保護商業機密的必要手段,還是管控過度,同時熱議當下遊戲行業的輿論與信任問題。






