作為3月體量最大的開放世界遊戲,《赤血沙漠》的玩家在踏入帕衛爾大陸之後卻發現遊戲中有相當數量的藝術視覺資產,例如壁畫等內容疑似是由AI生成。如今開發商Pearl Abyss承認確實在《赤血沙漠》開發中使用了AI生成素材,但是這些AI素材原本應該被替換。

Pearl Abyss稱在《赤血沙漠》的早期開發中,他們曾經通過AI生成工具來提供部分視覺資產,旨在快速打磨2D視覺元素的色調平衡。這些AI生成內容原本應該在後期開發中被美術部門替換為符合他們質量標準和創意意向,由人工親手打造的最終內容。不過由於內部流程失誤,部分臨時素材並沒有被替換,這不符合開發團隊的質量標準,Pearl Abyss對此承認全部責任。

We would like to address questions regarding the use of AI in Crimson Desert. During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction. Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it. We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency. We sincerely apologize for these oversights. We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.
Pearl Abyss同時表示他們原本應該披露使用AI的事實。現在開發團隊正在對遊戲的所有資產進行審查,通過後續更新將AI生成的內容進行替換。Pearl Abyss也將加強內部流程規範,確保未來與玩家的溝通更加透明。







