隨著英偉達DLSS 5技術的公布,其演示中《惡靈古堡:安魂曲》女主角葛蕾斯面容的變化在玩家間持續引發爭議。曾參與《荒野大鏢客2》《戰神:諸神黃昏》《給他愛5》等眾多知名作品開發的資深遊戲開發者York在社交平台上分享了自己的看法。
Former Red Dead Redemption 2 developer reacts to the DLSS 5 Grace (RE9) change: "Whoa. Hold on. No, no, no, no, no, no, no, no, no, no, no. This isn't just some lighting, dude. What the f... I'm telling you, this is like a complete AI re-render. You're no longer looking at the game anymore. Does that make sense? This is scary."
在看到DLSS 5處理後的葛蕾斯畫面時,York直言:「等等,不不不不不,這可不只是改改光照那麼簡單。我得說,這是用AI完全重繪了一遍畫面。你已經不再是在看原本的遊戲了。你能明白嗎?這有點嚇人。」
Former Red Dead Redemption 2 developer reacts to the DLSS 5 Grace (RE9) change: "Whoa. Hold on. No, no, no, no, no, no, no, no, no, no, no. This isn't just some lighting, dude. What the f... I'm telling you, this is like a complete AI re-render. You're no longer looking at the
作為參與過多款頂級作品開發的行業老兵,York的評論迅速引發玩家共鳴。不少人開始擔憂:當AI可以隨心所欲地「修正」角色面容時,開發者的藝術初衷是否會被覆蓋?玩家所體驗到的究竟是原汁原味的遊戲,還是AI的二次創作?







