據外媒PC Gamer報道,《天國降臨:救贖2》在2026年Gaming Awards上獲得兩項提名:遊戲本身入圍「觀眾選擇獎」,角色漢斯則獲得「最佳LGBTQ角色」提名。已離職去拍電影的創意總監丹尼爾·瓦夫拉在X平台上回應稱,他「非常驕傲」亨利與漢斯之間的感情線。

瓦夫拉表示:「我完全相信我們做得恰到好處——不強加於人,自然而然地呈現,同時帶有教育意義(我們展示了中世紀的真實情況,沒有理想化)。」他強調,遊戲展現了兩位騎士之間的浪漫關係,但沒有像許多被稱為「覺醒」的項目那樣強行灌輸或試圖「教育」玩家。
瓦夫拉稱:「我們讓LGBTQ+社群感到滿意,並給了他們通過選擇做自己的權利,就像遊戲中的其他任務一樣。那些對此不感興趣的玩家,很可能甚至都沒有注意到這一點。」他同時補充道,雖然加入這段感情線是他的主意和決定,但這並不意味著他對行業內泛濫的強行灌輸的「覺醒」內容感到滿意。
TRIGGER WARNING! :) Among all the various awards and nominations we’ve received, we’ve also just been nominated for the @gaymingmag GAYMING AWARDS! I’m really proud of that, because I absolutely stand by the fact that the way we did it is exactly how something like this should be done. Non-coercively, naturally, and educationally (because we show how things really were in the Middle Ages without idealizing them)—and without shoving it down anyone’s throat or trying to re-educate them like so many titles that are rigtfully called "woke" these days. We made the gay community happy and gave them the CHOICE to be themselves, just like we did for others in other choices and quests, and anyone who isn’t interested probably didn’t even notice. Except, of course, for very small and very loud minority. It was my idea, my decision and my responsibility and I had to convince others to do it. I believe, that absolute majority of people get it just as it was intended and the sales and user reviews prove it. None of that means, that I personally don’t find the abundance of forced 「woke」 nonsense in the entertainment industry annoying at the same time :) Thank you all!
瓦夫拉的立場一直頗具爭議。自第一部遊戲開始,他就公開支持Gamergate運動,這使他成為部分右翼玩家的標誌性人物。隨著第二部遊戲中出現兩位男性之間的感情線,這部分受眾中的一些人轉而對他表示反對。
儘管爭議不斷,《天國降臨:救贖2》仍然是一款紮實且劇本出色的RPG,亨利與漢斯的故事線也獲得了廣泛認可。






